Problem solving with digital watches
…most of them were miserable, even the ones with digital watches.
The Hitchhikers Guide to the Galaxy by Douglas Adams.
At a few times each year, a digital watch is handed to me with a request for it to be set
to the current time. British Summer Time, GMT or some far flung timezone the
trigger event. The owner of the watch does not know how to do it and despite several
attempts, can not change the time.
But I don’t know how to complete this task.
I don’t do it frequently enough for it to be worthy of a place in my memory.
From an L&D perspective this should be a suitable case for a resource. A short set of
instructions for me to follow to set the new time.
Yet it is typically completed in less time than it would take to search for and read such
a guide.
So how would you develop someone to be able to do a task or solve a problem
without having seen it before?
What I think I do is look for patterns:
One of the buttons will make one of the digits flash
One of the buttons will make a di!erent digit flash
One of the buttons will change the digit
One of the buttons will stop everything flashing
Is four steps enough? Probably not. There are a few alternatives or exceptions that
should be encountered:
It might be necessary to hold a button longer to achieve the desired result
Holding a button longer may make undesirable things happen
Not pressing any button may make everything stop flashing
Rather than a single press it may be necessary to press two buttons at once
Is that su"cient?
Again, probably not. Some personal attributes are necessary:
Be able to endure a number of failed attempts
To have good short term memory to prevent repeating unsuccessful patterns
To be motivated to compete this task with no expectation of reward
Finally, none of this would work without a well designed user interface. Because even
though I can do this with the digital watch, twice a year the cooker is reset by the
watch owner following the manual.